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Java Swing 创建转圈的进度提示框
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Java Swing 创建转圈的进度提示框
摘自 https://blog.csdn.net/nihaoqiulinhe/article/details/52439486
置顶2016年09月05日 13:40:07
阅读数:4104
总是觉得Java Swing没有Android的好,不能自定义组件,实现漂亮的进度提示框,比如那种转圈的,谷歌了一下竟然发现有大牛实现了类似的额效果:
使用方法:
1.具体只需要两个类:AnimatedPanel.java, InfiniteProgressPanel.java,具体的内容如下:
AnimatedPanel.java的代码如下:
package com.jframe.ceshi; /* * Created on 25 juin 2004 * AnimatedPanel.java * Panneau anim茅. */ import java.awt.AlphaComposite;import java.awt.Color;import java.awt.Font;import java.awt.Graphics;import java.awt.Graphics2D;import java.awt.Image;import java.awt.RenderingHints;import java.awt.font.FontRenderContext;import java.awt.font.TextLayout;import java.awt.geom.Rectangle2D;import java.awt.image.BufferedImage;import java.awt.image.BufferedImageOp;import java.awt.image.ConvolveOp;import java.awt.image.Kernel; import javax.swing.ImageIcon;import javax.swing.JPanel; /** * Affiche un panneau anim茅. L'animation consiste en l'highlight d'une image. * * @author Romain Guy */public class AnimatedPanel extends JPanel { /** * */private static final long serialVersionUID = 1L;private float gradient;private String message;private Thread animator;private BufferedImage convolvedImage;private BufferedImage originalImage;private Font font;private static AlphaComposite composite = AlphaComposite.getInstance(AlphaComposite.SRC_OVER); /** * Cr茅e un panneau anim茅 contenant l'image pass茅e en param猫tre. L'animation * ne d茅marre que par un appel 脿 start(). * * @param message Le message 脿 afficher * @param icon L'image 脿 afficher et 脿 animer * @author Romain Guy */public AnimatedPanel(String message, ImageIcon icon) {this.message = message;this.font = getFont().deriveFont(14.0f); Image image = icon.getImage();originalImage = new BufferedImage(icon.getIconWidth(), icon.getIconHeight(), BufferedImage.TYPE_INT_ARGB);convolvedImage = new BufferedImage(icon.getIconWidth(), icon.getIconHeight(), BufferedImage.TYPE_INT_ARGB);Graphics g = originalImage.createGraphics();g.drawImage(image, 0, 0, this);g.dispose(); setBrightness(1.0f);setOpaque(false);} @Overridepublic void paintComponent(Graphics g) {super.paintComponent(g); if (convolvedImage != null) {int width = getWidth();int height = getHeight(); synchronized (convolvedImage) {Graphics2D g2 = (Graphics2D) g;g2.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);g2.setRenderingHint(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON); FontRenderContext context = g2.getFontRenderContext();TextLayout layout = new TextLayout(message, font, context);Rectangle2D bounds = layout.getBounds(); int x = (width - convolvedImage.getWidth(null)) / 2;int y = (int) (height - (convolvedImage.getHeight(null) + bounds.getHeight() + layout.getAscent())) / 2; g2.drawImage(convolvedImage, x, y, this);g2.setColor(new Color(0, 0, 0, (int) (gradient * 255)));layout.draw(g2, (float) (width - bounds.getWidth()) / 2,(float) (y + convolvedImage.getHeight(null) + bounds.getHeight() + layout.getAscent()));}}} /** * Modifie la luminosit茅 de l'image. * * @param multiple Le taux de luminosit茅 */private void setBrightness(float multiple) {float[] brightKernel = { multiple };RenderingHints hints = new RenderingHints(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);BufferedImageOp bright = new ConvolveOp(new Kernel(1, 1, brightKernel), ConvolveOp.EDGE_NO_OP, hints);bright.filter(originalImage, convolvedImage);repaint();} /** * Modifie le d茅grad茅 du texte. * * @param gradient Le coefficient de d茅grad茅 */private void setGradientFactor(float gradient) {this.gradient = gradient;} /** * D茅marre l'animation du panneau. */public void start() {this.animator = new Thread(new HighlightCycler(), "Highlighter");this.animator.start();} /** * Arr锚te l'animation. */public void stop() {if (this.animator != null) {this.animator.interrupt();}this.animator = null;} /** * Fait cycler la valeur d'highlight de l'image. * * @author Romain Guy */class HighlightCycler implements Runnable { private int way = 1;private final int LOWER_BOUND = 10;private final int UPPER_BOUND = 35;private int value = LOWER_BOUND; @Overridepublic void run() {while (true) {try {Thread.sleep(1000 / (UPPER_BOUND - LOWER_BOUND));} catch (InterruptedException e) {return;} value += this.way;if (value > UPPER_BOUND) {value = UPPER_BOUND;this.way = -1;} else if (value < LOWER_BOUND) {value = LOWER_BOUND;this.way = 1;} synchronized (convolvedImage) {setBrightness((float) value / 10);setGradientFactor((float) value / UPPER_BOUND);}}} }}
2. InfiniteProgressPanel.java代码如下:
package com.jframe.ceshi; import java.awt.Color;import java.awt.Graphics;import java.awt.Graphics2D;import java.awt.RenderingHints;import java.awt.event.MouseEvent;import java.awt.event.MouseListener;import java.awt.font.FontRenderContext;import java.awt.font.TextLayout;import java.awt.geom.AffineTransform;import java.awt.geom.Area;import java.awt.geom.Ellipse2D;import java.awt.geom.Point2D;import java.awt.geom.Rectangle2D; import javax.swing.JComponent; public class InfiniteProgressPanel extends JComponent implements MouseListener {/** * */private static final long serialVersionUID = 1L;protected Area[] ticker = null;protected Thread animation = null;protected boolean started = false;protected int alphaLevel = 0;protected int rampDelay = 300;protected float shield = 0.70f;protected String text = "";protected int barsCount = 14;protected float fps = 15.0f; protected RenderingHints hints = null; public InfiniteProgressPanel() {this("");} public InfiniteProgressPanel(String text) {this(text, 14);} public InfiniteProgressPanel(String text, int barsCount) {this(text, barsCount, 0.70f);} public InfiniteProgressPanel(String text, int barsCount, float shield) {this(text, barsCount, shield, 15.0f);} public InfiniteProgressPanel(String text, int barsCount, float shield, float fps) {this(text, barsCount, shield, fps, 300);} public InfiniteProgressPanel(String text, int barsCount, float shield, float fps, int rampDelay) {this.text = text;this.rampDelay = rampDelay >= 0 ? rampDelay : 0;this.shield = shield >= 0.0f ? shield : 0.0f;this.fps = fps > 0.0f ? fps : 15.0f;this.barsCount = barsCount > 0 ? barsCount : 14; this.hints = new RenderingHints(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);this.hints.put(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);this.hints.put(RenderingHints.KEY_FRACTIONALMETRICS, RenderingHints.VALUE_FRACTIONALMETRICS_ON);} public void setText(String text) {repaint();this.text = text;} public String getText() {return text;} public void start() {addMouseListener(this);setVisible(true);ticker = buildTicker();animation = new Thread(new Animator(true));animation.start();} public void stop() {if (animation != null) {animation.interrupt();animation = null;animation = new Thread(new Animator(false));animation.start();}} public void interrupt() {if (animation != null) {animation.interrupt();animation = null; removeMouseListener(this);setVisible(false);}} @Overridepublic void paintComponent(Graphics g) {if (started) {int width = getWidth();int height = getHeight(); double maxY = 0.0; Graphics2D g2 = (Graphics2D) g;g2.setRenderingHints(hints); g2.setColor(new Color(255, 255, 255, (int) (alphaLevel * shield)));g2.fillRect(0, 0, getWidth(), getHeight()); for (int i = 0; i < ticker.length; i++) {int channel = 224 - 128 / (i + 1);g2.setColor(new Color(channel, channel, channel, alphaLevel));g2.fill(ticker[i]); Rectangle2D bounds = ticker[i].getBounds2D();if (bounds.getMaxY() > maxY) {maxY = bounds.getMaxY();}} if (text != null && text.length() > 0) {FontRenderContext context = g2.getFontRenderContext();TextLayout layout = new TextLayout(text, getFont(), context);Rectangle2D bounds = layout.getBounds();g2.setColor(getForeground());layout.draw(g2, (float) (width - bounds.getWidth()) / 2,(float) (maxY + layout.getLeading() + 2 * layout.getAscent()));}}} private Area[] buildTicker() {Area[] ticker = new Area[barsCount];Point2D.Double center = new Point2D.Double((double) getWidth() / 2, (double) getHeight() / 2);double fixedAngle = 2.0 * Math.PI / (barsCount); for (double i = 0.0; i < barsCount; i++) {Area primitive = buildPrimitive(); AffineTransform toCenter = AffineTransform.getTranslateInstance(center.getX(), center.getY());AffineTransform toBorder = AffineTransform.getTranslateInstance(45.0, -6.0);AffineTransform toCircle = AffineTransform.getRotateInstance(-i * fixedAngle, center.getX(), center.getY()); AffineTransform toWheel = new AffineTransform();toWheel.concatenate(toCenter);toWheel.concatenate(toBorder); primitive.transform(toWheel);primitive.transform(toCircle); ticker[(int) i] = primitive;} return ticker;} private Area buildPrimitive() {Rectangle2D.Double body = new Rectangle2D.Double(6, 0, 30, 12);Ellipse2D.Double head = new Ellipse2D.Double(0, 0, 12, 12);Ellipse2D.Double tail = new Ellipse2D.Double(30, 0, 12, 12); Area tick = new Area(body);tick.add(new Area(head));tick.add(new Area(tail)); return tick;} protected class Animator implements Runnable {private boolean rampUp = true; protected Animator(boolean rampUp) {this.rampUp = rampUp;} @Overridepublic void run() {Point2D.Double center = new Point2D.Double((double) getWidth() / 2, (double) getHeight() / 2);double fixedIncrement = 2.0 * Math.PI / (barsCount);AffineTransform toCircle = AffineTransform.getRotateInstance(fixedIncrement, center.getX(), center.getY()); long start = System.currentTimeMillis();if (rampDelay == 0) {alphaLevel = rampUp ? 255 : 0;} started = true;boolean inRamp = rampUp; while (!Thread.interrupted()) {if (!inRamp) {for (int i = 0; i < ticker.length; i++) {ticker[i].transform(toCircle);}} repaint(); if (rampUp) {if (alphaLevel < 255) {alphaLevel = (int) (255 * (System.currentTimeMillis() - start) / rampDelay);if (alphaLevel >= 255) {alphaLevel = 255;inRamp = false;}}} else if (alphaLevel > 0) {alphaLevel = (int) (255 - (255 * (System.currentTimeMillis() - start) / rampDelay));if (alphaLevel <= 0) {alphaLevel = 0;break;}} try {Thread.sleep(inRamp ? 10 : (int) (1000 / fps));} catch (InterruptedException ie) {break;}Thread.yield();} if (!rampUp) {started = false;repaint(); setVisible(false);removeMouseListener(InfiniteProgressPanel.this);}}} @Overridepublic void mouseClicked(MouseEvent e) {} @Overridepublic void mousePressed(MouseEvent e) {} @Overridepublic void mouseReleased(MouseEvent e) {} @Overridepublic void mouseEntered(MouseEvent e) {} @Overridepublic void mouseExited(MouseEvent e) {}}
3.如何在你的Java Swing使用呢,如下步骤:
JFrame frame = new JFrame(); // ... InfiniteProgressPanel glasspane = new InfiniteProgressPanel();
Dimension dimension = Toolkit.getDefaultToolkit().getScreenSize(); glasspane.setBounds(100, 100, (dimension.width) / 2, (dimension.height) / 2); frame.setGlassPane(glasspane); glasspane.start();//开始动画加载效果 frame.setVisible(true); // Later, to disable,在合适的地方关闭动画效果 glasspane.stop();
参考的两个链接如下:
http://www.javalobby.org/java/forums/t19222.html,http://www.curious-creature.com/2005/02/15/wait-with-style-in-swing/








