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java编写计算器代码 java编写计算器代码怎么写
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用JAVA编写一个计算器
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.SwingConstants;
public class Jisuanqi extends JFrame implements ActionListener {
/**
*
*/
private static final long serialVersionUID = 1L;
Result result = new Result(); // 定义text的面板
Number_Key number_key = new Number_Key(); // 定义按钮面板
// 当点击按钮+、-、*、/时,com = true
boolean com = false;
// 当i=0时说明是我们第一次输入,字符串text不会累加
int i = 0;
// 存放text的内容
String text = "";
// 存放点击按钮+、-、*、/之前的数值
double defbutton = 0;
// +、-、*、/的代号分别为1,2,3,4
int symbol = 0;
// 构造函数
Jisuanqi() {
super("WangJiao"); // 设定标题
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // 设定关闭窗体时退出程序
JPanel pane = new JPanel(); // 定义主面板
pane.setLayout(new BorderLayout());
setBounds(380, 220, 30, 80); // 前两个参数是在屏幕上显示的坐标,后两个是大小
// 替换图标
ImageIcon icon = new ImageIcon("F:1.GIF");
// Jisuanqi.class.getResource("APPLE.GIF")
// );
setIconImage(icon.getImage());
pane.add(result, BorderLayout.NORTH);
pane.add(number_key, BorderLayout.CENTER);
pane.add(number_key.equal, BorderLayout.SOUTH);
number_key.one.addActionListener(this); // 对1按钮添加监听事件
number_key.two.addActionListener(this); // 对2按钮添加监听事件
number_key.three.addActionListener(this); // 对3按钮添加监听事件
number_key.four.addActionListener(this); // 对4按钮添加监听事件
number_key.five.addActionListener(this); // 对5按钮添加监听事件
number_key.six.addActionListener(this); // 对6按钮添加监听事件
number_key.seven.addActionListener(this); // 对7按钮添加监听事件
number_key.eight.addActionListener(this); // 对8按钮添加监听事件
number_key.nine.addActionListener(this); // 对9按钮添加监听事件
number_key.zero.addActionListener(this); // 对0按钮添加监听事件
number_key.ce.addActionListener(this); // 对置零按钮添加监听事件
number_key.plus.addActionListener(this); // 对+按钮添加监听事件
number_key.equal.addActionListener(this); // 对=按钮添加监听事件
number_key.sub.addActionListener(this); // 对-按钮添加监听事件
number_key.mul.addActionListener(this); // 对*按钮添加监听事件
number_key.div.addActionListener(this); // 对/按钮添加监听事件
number_key.point.addActionListener(this); // 对.按钮添加监听事件
setContentPane(pane);
pack(); // 初始化窗体大小为正好盛放所有按钮
}
// 各个按钮触发的事件
public void actionPerformed(ActionEvent e) {
/*
* 如果是点击数字按钮那么先要判断是否在此之前点击了+、-、*、/、=,如果是那么com=true 如果没有com=
* false;或者是否点击数字键,如果是i = 1,如果没有 i = 0;
*/
if (e.getSource() == number_key.one) {
if (com || i == 0) {
result.text.setText("1");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "1");
}
} else if (e.getSource() == number_key.two) {
if (com || i == 0) {
result.text.setText("2");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "2");
}
} else if (e.getSource() == number_key.three) {
if (com || i == 0) {
result.text.setText("3");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "3");
}
} else if (e.getSource() == number_key.four) {
if (com || i == 0) {
result.text.setText("4");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "4");
}
} else if (e.getSource() == number_key.five) {
if (com || i == 0) {
result.text.setText("5");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "5");
}
} else if (e.getSource() == number_key.six) {
if (com || i == 0) {
result.text.setText("6");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "6");
}
} else if (e.getSource() == number_key.seven) {
if (com || i == 0) {
result.text.setText("7");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "7");
}
} else if (e.getSource() == number_key.eight) {
if (com || i == 0) {
result.text.setText("8");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "8");
}
} else if (e.getSource() == number_key.nine) {
if (com || i == 0) {
result.text.setText("9");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "9");
}
}
/*
* 对于0这个按钮有一定的说法,在我的程序里不会出现如00000这样的情况,我加了判断条件就是
* 如果text中的数值=0就要判断在这个数值中是否有.存在?如果有那么就在原来数值基础之上添 加0;否则保持原来的数值不变
*/
else if (e.getSource() == number_key.zero) { // result.text.getText()是得到text里内容的意思
if (com || i == 0) {
result.text.setText("0");
com = false;
i = 1;
} else {
text = result.text.getText();
if (Float.parseFloat(text) 0 || Float.parseFloat(text) 0) { // Float.parseFloat(text)就是类型转换了,下面都是一样
result.text.setText(text + "0");
} else {
if (text.trim().indexOf(".") == -1) {
result.text.setText(text);
} else {
result.text.setText(text + "0");
}
}
}
} else if (e.getSource() == number_key.ce) {
result.text.setText("0");
i = 0;
com = true;
// text = "";
defbutton = 0;
}
/*
* 本程序不会让一个数值中出现2个以上的小数点.具体做法是:判断是否已经存在.存在就不添加, 不存在就添加.
*/
else if (e.getSource() == number_key.point) {
if (com || i == 0) {
result.text.setText("0.");
com = false;
i = 1;
} else {
text = result.text.getText();
if (text.trim().indexOf(".") == -1) {
result.text.setText(text + ".");
} else {
result.text.setText(text);
}
}
} // 获得点击+之前的数值
else if (e.getSource() == number_key.plus) {
com = true;
i = 0;
defbutton = Double.parseDouble(result.text.getText());
symbol = 1;
} // 获得点击-之前的数值
else if (e.getSource() == number_key.sub) {
com = true;
i = 0;
defbutton = Double.parseDouble(result.text.getText());
symbol = 2;
} // 获得点击*之前的数值
else if (e.getSource() == number_key.mul) {
com = true;
i = 0;
defbutton = Double.parseDouble(result.text.getText());
System.out.println(defbutton);
symbol = 3;
} // 获得点击/之前的数值
else if (e.getSource() == number_key.div) {
com = true;
i = 0;
defbutton = Double.parseDouble(result.text.getText());
symbol = 4;
} else if (e.getSource() == number_key.equal) {
switch (symbol) {
case 1: { // 计算加法
double ad = defbutton
+ Double.parseDouble(result.text.getText());
result.text.setText(ad + "");
i = 0;
text = "";
break;
}
case 2: { // 计算减法
double ad = defbutton
- Double.parseDouble(result.text.getText());
result.text.setText(String.valueOf(ad));
i = 0;
text = "";
break;
}
case 3: { // 计算乘法
double ad = defbutton
* Double.parseDouble(result.text.getText());
result.text.setText(ad + "");
i = 0;
text = "";
break;
}
case 4: { // 计算除法
double ad = defbutton
/ Double.parseDouble(result.text.getText());
result.text.setText(ad + "");
i = 0;
text = "";
break;
}
}
System.out.println(com);
}
System.out.println(result.text.getText());
}
@SuppressWarnings("deprecation")
public static void main(String[] args) {
Jisuanqi loveyou = new Jisuanqi();
loveyou.show();
}
}
// 计算器数字按钮定义面板
class Number_Key extends JPanel {
/**
*
*/
private static final long serialVersionUID = 1L;
JButton zero = new JButton("0"); // 数字键0
JButton one = new JButton("1"); // 数字键1
JButton two = new JButton("2"); // 数字键2
JButton three = new JButton("3"); // 数字键3
JButton four = new JButton("4"); // 数字键4
JButton five = new JButton("5"); // 数字键5
JButton six = new JButton("6"); // 数字键6
JButton seven = new JButton("7"); // 数字键7
JButton eight = new JButton("8"); // 数字键8
JButton nine = new JButton("9"); // 数字键9
JButton plus = new JButton("+");
JButton sub = new JButton("-");
JButton mul = new JButton("*");
JButton div = new JButton("/");
JButton equal = new JButton("=");
JButton ce = new JButton("清零"); // 置零键
JButton point = new JButton(".");
Number_Key() {
setLayout(new GridLayout(4, 4, 1, 1)); // 定义布局管理器为网格布局
setBackground(Color.blue); // 设置背景颜色
// 添加按钮
add(one);
add(two);
add(three);
add(four);
add(five);
add(six);
add(seven);
add(eight);
add(nine);
add(zero);
add(plus);
add(sub);
add(mul);
add(div);
add(point);
add(equal);
add(ce);
}
}
// 计算器显示结果的窗体
class Result extends JPanel {
/**
*
*/
private static final long serialVersionUID = 1L;
// text先是输入和结果
JTextField text = new JTextField("0");
@SuppressWarnings("deprecation")
Result() { // 讲输入的数字或得到的结果在text的右边显示
text.setHorizontalAlignment(SwingConstants.RIGHT);
text.enable(false); // 文本框不能编辑
setLayout(new BorderLayout()); // 设定布局管理器边框布局
add(text, BorderLayout.CENTER); // text放置在窗体的中间
}
}
直接复制 保存成Jisuanqi .java可以直接运行了
相关问答
Q1: 用Java或C++写一个计算器,如图所示的?
采用java编写一个简单计算器,使用awt和swing
代码如下:
import java.awt.Color;
import java.awt.Font;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
/*用java做一个计算器
* 实现整数和小数的加减乘除
* 具有删除和复位功能
*/
public class CaculatorDemo extends JFrame {
private static final long serialVersionUID = 1L;
private StringBuilder sBuilder = new StringBuilder();
private Double a;//中间变量用于存储输入的第一个数
private Double b;//中间变量,用于存储输入的第二个数
private Double double1;//用于接收计算结果
private Integer i;// i用于表示加减乘除
public CaculatorDemo() {
this.setTitle("计算器");
this.setSize(318, 457);
this.setLocationRelativeTo(null);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JPanel panel = new JPanel();
this.getContentPane().add(panel);
panel.setLayout(null);
// 定义一个label用于显示输入数据和计算结果,这里不用textfield,可以避免用户输入造成bug,简化程序开发
final JLabel label = new JLabel();
label.setBounds(0, 0, 300, 50);
label.setFont(new Font("dialog", 1, 30));
label.setOpaque(true);// 由于jlabel默认透明,直接设置背景色无效,需要先将不透明设置为true
label.setBackground(Color.white);
panel.add(label);
// 定义按钮组件
JButton button1 = new JButton("1");
JButton button2 = new JButton("2");
JButton button3 = new JButton("3");
JButton button4 = new JButton("4");
JButton button5 = new JButton("5");
JButton button6 = new JButton("6");
JButton button7 = new JButton("7");
JButton button8 = new JButton("8");
JButton button9 = new JButton("9");
JButton button0 = new JButton("0");
JButton buttonadd = new JButton("+");// 加
JButton buttonminus = new JButton("-");// 减
JButton buttontime = new JButton("×");// 乘
JButton buttondivid = new JButton("÷");// 除
JButton buttonequal = new JButton("=");// 等于
JButton buttondecimal = new JButton(".");// 小数点
JButton buttondelet = new JButton("←");// 删除
JButton buttonclear = new JButton("C");// 清除
// 定义按钮组件位置
button0.setBounds(0, 50, 100, 60);
button0.setFont(new Font("dialog", 1, 30));
panel.add(button0);
button1.setBounds(100, 50, 100, 60);
button1.setFont(new Font("dialog", 1, 30));
panel.add(button1);
button2.setBounds(200, 50, 100, 60);
button2.setFont(new Font("dialog", 1, 30));
panel.add(button2);
button3.setBounds(0, 110, 100, 60);
button3.setFont(new Font("dialog", 1, 30));
panel.add(button3);
button4.setBounds(100, 110, 100, 60);
button4.setFont(new Font("dialog", 1, 30));
panel.add(button4);
button5.setBounds(200, 110, 100, 60);
button5.setFont(new Font("dialog", 1, 30));
panel.add(button5);
button6.setBounds(0, 170, 100, 60);
button6.setFont(new Font("dialog", 1, 30));
panel.add(button6);
button7.setBounds(100, 170, 100, 60);
button7.setFont(new Font("dialog", 1, 30));
panel.add(button7);
button8.setBounds(200, 170, 100, 60);
button8.setFont(new Font("dialog", 1, 30));
panel.add(button8);
button9.setBounds(0, 230, 100, 60);
button9.setFont(new Font("dialog", 1, 30));
panel.add(button9);
buttonadd.setBounds(100, 230, 100, 60);
buttonadd.setFont(new Font("dialog", 1, 30));
panel.add(buttonadd);//加
buttonminus.setBounds(200, 230, 100, 60);
buttonminus.setFont(new Font("dialog", 1, 30));
panel.add(buttonminus);//减
buttontime.setBounds(0, 290, 100, 60);
buttontime.setFont(new Font("dialog", 1, 30));
panel.add(buttontime);//乘
buttondivid.setBounds(100, 290, 100, 60);
buttondivid.setFont(new Font("dialog", 1, 30));
panel.add(buttondivid);//除
buttonequal.setBounds(200, 290, 100, 60);
buttonequal.setFont(new Font("dialog", 1, 30));
panel.add(buttonequal);//等于
buttondecimal.setBounds(0, 350, 100, 60);
buttondecimal.setFont(new Font("dialog", 1, 30));
panel.add(buttondecimal);//小数点
buttonclear.setBounds(100, 350, 100, 60);
buttonclear.setFont(new Font("dialog", 1, 30));
panel.add(buttonclear);//复位
buttondelet.setBounds(200, 350, 100, 60);
buttondelet.setFont(new Font("dialog", 1, 30));
panel.add(buttondelet);//删除
// 给各个按钮设置动作监听器
// 输入数值操作0~9
button0.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("0");
label.setText(sBuilder.toString());
}
});
button1.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("1");
label.setText(sBuilder.toString());
}
});
button2.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
sBuilder.append("2");
label.setText(sBuilder.toString());
}
});
button3.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("3");
label.setText(sBuilder.toString());
}
});
button4.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("4");
label.setText(sBuilder.toString());
}
});
button5.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("5");
label.setText(sBuilder.toString());
}
});
button6.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("6");
label.setText(sBuilder.toString());
}
});
button7.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("7");
label.setText(sBuilder.toString());
}
});
button8.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("8");
label.setText(sBuilder.toString());
}
});
button9.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append("9");
label.setText(sBuilder.toString());
}
});
// 输入运算符操作,需要先判断a是否为0.0
buttonadd.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
a = Double.parseDouble(sBuilder.toString());
sBuilder = new StringBuilder();
label.setText("+");
i = 0;
}
});
buttonminus.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
a = Double.parseDouble(sBuilder.toString());
sBuilder = new StringBuilder();
label.setText("-");
i = 1;
}
});
buttontime.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
a = Double.parseDouble(sBuilder.toString());
sBuilder = new StringBuilder();
label.setText("×");
i = 2;
}
});
buttondivid.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
a = Double.parseDouble(sBuilder.toString());
sBuilder = new StringBuilder();
label.setText("÷");
i = 3;
}
});
buttonequal.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
// 该判断中间变量是否为空
if (!"".equals(sBuilder.toString()) (!(a == 0.0))) {
b = Double.parseDouble(sBuilder.toString());
if (i == 0) {
double1 = a + b;
label.setText(double1.toString());
sBuilder = new StringBuilder();
sBuilder.append(double1);
} else if (i == 1) {
double1 = a - b;
label.setText(double1.toString());
sBuilder = new StringBuilder();
sBuilder.append(double1);
} else if (i == 2) {
double1 = a * b;
label.setText(double1.toString());
sBuilder = new StringBuilder();
sBuilder.append(double1);
} else if (i == 3) {
double1 = a / b;
label.setText(double1.toString());
sBuilder = new StringBuilder();
sBuilder.append(double1);
} else {
label.setText(sBuilder.toString());
}
}
}
});
buttondecimal.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder.append(".");
label.setText(sBuilder.toString());
}
});
buttonclear.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
sBuilder = new StringBuilder();
label.setText("");
}
});
buttondelet.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
if (!"".equals(sBuilder.toString())) {
sBuilder.deleteCharAt(sBuilder.length() - 1);
label.setText(sBuilder.toString());
}
}
});
this.setVisible(true);
}
public static void main(String[] args) {
new CaculatorDemo();
}
}
————————————————
版权声明:本文为CSDN博主「散人陈某」的原创文章,遵循 CC 4.0 BY-SA 版权协议,转载请附上原文出处链接及本声明。
原文链接:
Q2: 编写计算器java
仅供参考,最好自己亲自动手写,这样才会有进步
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.SwingConstants;
public class Jisuanqi extends JFrame implements ActionListener {
/**
*
*/
private static final long serialVersionUID = 1L;
Result result = new Result(); // 定义text的面板
Number_Key number_key = new Number_Key(); // 定义按钮面板
// 当点击按钮+、-、*、/时,com = true
boolean com = false;
// 当i=0时说明是我们第一次输入,字符串text不会累加
int i = 0;
// 存放text的内容
String text = "";
// 存放点击按钮+、-、*、/之前的数值
double defbutton = 0;
// +、-、*、/的代号分别为1,2,3,4
int symbol = 0;
// 构造函数
Jisuanqi() {
super("WangJiao"); // 设定标题
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // 设定关闭窗体时退出程序
JPanel pane = new JPanel(); // 定义主面板
pane.setLayout(new BorderLayout());
setBounds(380, 220, 30, 80); // 前两个参数是在屏幕上显示的坐标,后两个是大小
// 替换图标
ImageIcon icon = new ImageIcon("F:1.GIF");
// Jisuanqi.class.getResource("APPLE.GIF")
// );
setIconImage(icon.getImage());
pane.add(result, BorderLayout.NORTH);
pane.add(number_key, BorderLayout.CENTER);
pane.add(number_key.equal, BorderLayout.SOUTH);
number_key.one.addActionListener(this); // 对1按钮添加监听事件
number_key.two.addActionListener(this); // 对2按钮添加监听事件
number_key.three.addActionListener(this); // 对3按钮添加监听事件
number_key.four.addActionListener(this); // 对4按钮添加监听事件
number_key.five.addActionListener(this); // 对5按钮添加监听事件
number_key.six.addActionListener(this); // 对6按钮添加监听事件
number_key.seven.addActionListener(this); // 对7按钮添加监听事件
number_key.eight.addActionListener(this); // 对8按钮添加监听事件
number_key.nine.addActionListener(this); // 对9按钮添加监听事件
number_key.zero.addActionListener(this); // 对0按钮添加监听事件
number_key.ce.addActionListener(this); // 对置零按钮添加监听事件
number_key.plus.addActionListener(this); // 对+按钮添加监听事件
number_key.equal.addActionListener(this); // 对=按钮添加监听事件
number_key.sub.addActionListener(this); // 对-按钮添加监听事件
number_key.mul.addActionListener(this); // 对*按钮添加监听事件
number_key.div.addActionListener(this); // 对/按钮添加监听事件
number_key.point.addActionListener(this); // 对.按钮添加监听事件
setContentPane(pane);
pack(); // 初始化窗体大小为正好盛放所有按钮
}
// 各个按钮触发的事件
public void actionPerformed(ActionEvent e) {
/*
* 如果是点击数字按钮那么先要判断是否在此之前点击了+、-、*、/、=,如果是那么com=true 如果没有com=
* false;或者是否点击数字键,如果是i = 1,如果没有 i = 0;
*/
if (e.getSource() == number_key.one) {
if (com || i == 0) {
result.text.setText("1");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "1");
}
} else if (e.getSource() == number_key.two) {
if (com || i == 0) {
result.text.setText("2");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "2");
}
} else if (e.getSource() == number_key.three) {
if (com || i == 0) {
result.text.setText("3");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "3");
}
} else if (e.getSource() == number_key.four) {
if (com || i == 0) {
result.text.setText("4");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "4");
}
} else if (e.getSource() == number_key.five) {
if (com || i == 0) {
result.text.setText("5");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "5");
}
} else if (e.getSource() == number_key.six) {
if (com || i == 0) {
result.text.setText("6");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "6");
}
} else if (e.getSource() == number_key.seven) {
if (com || i == 0) {
result.text.setText("7");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "7");
}
} else if (e.getSource() == number_key.eight) {
if (com || i == 0) {
result.text.setText("8");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "8");
}
} else if (e.getSource() == number_key.nine) {
if (com || i == 0) {
result.text.setText("9");
com = false;
i = 1;
} else {
text = result.text.getText();
result.text.setText(text + "9");
}
}
/*
* 对于0这个按钮有一定的说法,在我的程序里不会出现如00000这样的情况,我加了判断条件就是
* 如果text中的数值=0就要判断在这个数值中是否有.存在?如果有那么就在原来数值基础之上添 加0;否则保持原来的数值不变
*/
else if (e.getSource() == number_key.zero) { // result.text.getText()是得到text里内容的意思
if (com || i == 0) {
result.text.setText("0");
com = false;
i = 1;
} else {
text = result.text.getText();
if (Float.parseFloat(text) 0 || Float.parseFloat(text) 0) { // Float.parseFloat(text)就是类型转换了,下面都是一样
result.text.setText(text + "0");
} else {
if (text.trim().indexOf(".") == -1) {
result.text.setText(text);
} else {
result.text.setText(text + "0");
}
}
}
} else if (e.getSource() == number_key.ce) {
result.text.setText("0");
i = 0;
com = true;
// text = "";
defbutton = 0;
}
/*
* 本程序不会让一个数值中出现2个以上的小数点.具体做法是:判断是否已经存在.存在就不添加, 不存在就添加.
*/
else if (e.getSource() == number_key.point) {
if (com || i == 0) {
result.text.setText("0.");
com = false;
i = 1;
} else {
text = result.text.getText();
if (text.trim().indexOf(".") == -1) {
result.text.setText(text + ".");
} else {
result.text.setText(text);
}
}
} // 获得点击+之前的数值
else if (e.getSource() == number_key.plus) {
com = true;
i = 0;
defbutton = Double.parseDouble(result.text.getText());
symbol = 1;
} // 获得点击-之前的数值
else if (e.getSource() == number_key.sub) {
com = true;
i = 0;
defbutton = Double.parseDouble(result.text.getText());
symbol = 2;
} // 获得点击*之前的数值
else if (e.getSource() == number_key.mul) {
com = true;
i = 0;
defbutton = Double.parseDouble(result.text.getText());
System.out.println(defbutton);
symbol = 3;
} // 获得点击/之前的数值
else if (e.getSource() == number_key.div) {
com = true;
i = 0;
defbutton = Double.parseDouble(result.text.getText());
symbol = 4;
} else if (e.getSource() == number_key.equal) {
switch (symbol) {
case 1: { // 计算加法
double ad = defbutton
+ Double.parseDouble(result.text.getText());
result.text.setText(ad + "");
i = 0;
text = "";
break;
}
case 2: { // 计算减法
double ad = defbutton
- Double.parseDouble(result.text.getText());
result.text.setText(String.valueOf(ad));
i = 0;
text = "";
break;
}
case 3: { // 计算乘法
double ad = defbutton
* Double.parseDouble(result.text.getText());
result.text.setText(ad + "");
i = 0;
text = "";
break;
}
case 4: { // 计算除法
double ad = defbutton
/ Double.parseDouble(result.text.getText());
result.text.setText(ad + "");
i = 0;
text = "";
break;
}
}
System.out.println(com);
}
System.out.println(result.text.getText());
}
@SuppressWarnings("deprecation")
public static void main(String[] args) {
Jisuanqi loveyou = new Jisuanqi();
loveyou.show();
}
}
// 计算器数字按钮定义面板
class Number_Key extends JPanel {
/**
*
*/
private static final long serialVersionUID = 1L;
JButton zero = new JButton("0"); // 数字键0
JButton one = new JButton("1"); // 数字键1
JButton two = new JButton("2"); // 数字键2
JButton three = new JButton("3"); // 数字键3
JButton four = new JButton("4"); // 数字键4
JButton five = new JButton("5"); // 数字键5
JButton six = new JButton("6"); // 数字键6
JButton seven = new JButton("7"); // 数字键7
JButton eight = new JButton("8"); // 数字键8
JButton nine = new JButton("9"); // 数字键9
JButton plus = new JButton("+");
JButton sub = new JButton("-");
JButton mul = new JButton("*");
JButton div = new JButton("/");
JButton equal = new JButton("=");
JButton ce = new JButton("清零"); // 置零键
JButton point = new JButton(".");
Number_Key() {
setLayout(new GridLayout(4, 4, 1, 1)); // 定义布局管理器为网格布局
setBackground(Color.blue); // 设置背景颜色
// 添加按钮
add(one);
add(two);
add(three);
add(four);
add(five);
add(six);
add(seven);
add(eight);
add(nine);
add(zero);
add(plus);
add(sub);
add(mul);
add(div);
add(point);
add(equal);
add(ce);
}
}
// 计算器显示结果的窗体
class Result extends JPanel {
/**
*
*/
private static final long serialVersionUID = 1L;
// text先是输入和结果
JTextField text = new JTextField("0");
@SuppressWarnings("deprecation")
Result() { // 讲输入的数字或得到的结果在text的右边显示
text.setHorizontalAlignment(SwingConstants.RIGHT);
text.enable(false); // 文本框不能编辑
setLayout(new BorderLayout()); // 设定布局管理器边框布局
add(text, BorderLayout.CENTER); // text放置在窗体的中间
}
}
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