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java小程序代码题头 java小程序制作流程
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急求大神发几个java 300行代码的小程序 简单点的
/**
* 文件名:Operation.java 2014-1-2 下午3:06:37
* @author Administrator
*/
package cc.icoc.javaxu.action;
import java.util.ArrayList;
import java.util.Scanner;
import cc.icoc.javaxu.datas.StudentInfo;
/**
* @author 许仕永
* 创建时间: 2014 2014-1-2 下午3:06:37
*/
public class Operation
{
int stuNo,stuAge;
String stuName,stuClass,stuSex;
ArrayListStudentInfo list;
/**程序入口
* @param args
*/
public static void main(String[] args)
{
// TODO Auto-generated method stub
new Operation().operation();
}
private int inputInt()
{
Scanner scanner = new Scanner(System.in);
return scanner.nextInt();
}
private String inputStr()
{
Scanner scanner = new Scanner(System.in);
return scanner.nextLine();
}
private void operation()
{
// TODO Auto-generated method stub
if(list == null)
{
list = new ArrayListStudentInfo();
}
while(true)
{
System.out.println("\t\t\t学生信息管理系统\n");
System.out.println("1.信息查阅");
System.out.println("2.信息查询");
System.out.println("3.信息录入");
System.out.println("4.退出系统");
int what = inputInt();
if ( what == 1 )
{
getInfo();
} else if ( what == 2 )
{
allSerach();
} else if ( what == 3 )
{
inputInfo();
} else if( what == 4 )
{
System.out.println("已经退出系统");
System.exit(0);
}
}
}
/**
* 获取全部学生的信息列表
*/
private void getInfo()
{
if(!list.isEmpty())
{
for ( int i = 0; i list.size(); i++ )
{
System.out.println(list.get(i));
}
}
}
/**
* 执行查找
*/
private void allSerach()
{
System.out.println("1.输入学号进行查询");
System.out.println("2.输入姓名进行查询");
int what = inputInt();
if(what == 1)
{
System.out.println("请输入学号:");
search(inputInt());
}
else
{
System.out.println("请输入姓名:");
search(inputStr());
}
}
/**
* 按学生姓名查询学生信息
* @param name 学生姓名
*/
private StudentInfo search(String name)
{
for ( int i = 0; i list.size(); i++ )
{
if(list.get(i).getStuName().equals(name))
{
System.out.println(list.get(i));
return list.get(i);
}
}
System.out.println("未查询到该名字的学生");
return null;
}
/**
* 按学号查询学生信息
* @param id 学号
*/
private StudentInfo search(int id)
{
for ( int i = 0; i list.size(); i++ )
{
if(list.get(i).getStuNo()==id)
{
System.out.println(list.get(i));
return list.get(i);
}
}
System.out.println("未查询到该学号的学生");
return null;
}
/**
* 录入学生信息
*/
private void inputInfo()
{
try
{
System.out.print("请输入学生学号:\n");
stuNo = inputInt();
System.out.print("请输入学生姓名:\n");
stuName = inputStr();
System.out.print("请输入学生性别:\n");
stuSex = inputStr();
System.out.print("请输入学生年龄:\n");
stuAge = inputInt();
System.out.print("请输入学生班级:\n");
stuClass = inputStr();
list.add(new StudentInfo(stuNo, stuAge, stuName, stuSex, stuClass));
} catch (Exception e)
{
// TODO: handle exception
System.out.println("不允许为空,请重新输入");
}
}
}
package cc.icoc.javaxu.action;
import java.util.ArrayList;
import java.util.List;
import java.util.Scanner;
public class Stu
{
int countStu = 0;
int sum = 0;
int avg = 0;
ListStuBean list = new ArrayListStu.StuBean();
public static void main(String[] args)
{
new Stu().go();
}
private void go()
{
A:while(true)
{
//构造实体Bean来存储学生成绩
StuBean bean = new StuBean();
System.out.println("请输入成绩:");
System.out.println("语文:");
bean.setYuwen(scanner());
System.out.println("数学:");
bean.setMath(scanner());
//获取英语成绩
System.out.println("英语:");
bean.setEnglish(scanner());
//存入容器
list.add(bean);
for ( int i = 0; i list.size(); i++ )
{
sum += list.get(i).english+list.get(i).math+list.get(i).yuwen;
}
avg = sum / (3*list.size());
System.out.println("当前有"+list.size()+"条学生记录,所有学生总分="+sum+"平均分为"+avg);
//输入y继续录入学生信息,输入x退出
System.out.println("\n已成功录入一个学生的数据,是否继续/退出(y/x)");
if("x".equals(scannerString()))
break A;
}
}
/**输入*/
private int scanner()
{
Scanner scanner = new Scanner(System.in);
return scanner.nextInt();
}
/**输入*/
private String scannerString()
{
Scanner scanner = new Scanner(System.in);
return scanner.nextLine();
}
class StuBean
{
int math;
int yuwen;
int english;
public int getMath()
{
return math;
}
public void setMath(int math)
{
this.math = math;
}
public int getYuwen()
{
return yuwen;
}
public void setYuwen(int yuwen)
{
this.yuwen = yuwen;
}
public int getEnglish()
{
return english;
}
public void setEnglish(int english)
{
this.english = english;
}
}
}
/**
* 文件名:StudentInfo.java 2014-1-2 下午3:07:29
* @author Administrator
*/
package cc.icoc.javaxu.datas;
/**
* @author 许仕永
* 创建时间: 2014 2014-1-2 下午3:07:29
*/
public class StudentInfo
{
int stuNo,stuAge;
String stuName,stuSex,stuClass;
public StudentInfo(int stuNo, int stuAge, String stuName, String stuSex, String stuClass)
{
super();
this.stuNo = stuNo;
this.stuAge = stuAge;
this.stuName = stuName;
this.stuSex = stuSex;
this.stuClass = stuClass;
}
public int getStuNo()
{
return stuNo;
}
public void setStuNo(int stuNo)
{
this.stuNo = stuNo;
}
public int getStuAge()
{
return stuAge;
}
public void setStuAge(int stuAge)
{
this.stuAge = stuAge;
}
public String getStuName()
{
return stuName;
}
public void setStuName(String stuName)
{
this.stuName = stuName;
}
public String getStuSex()
{
return stuSex;
}
public void setStuSex(String stuSex)
{
this.stuSex = stuSex;
}
public String getStuClass()
{
return stuClass;
}
public void setStuClass(String stuClass)
{
this.stuClass = stuClass;
}
@Override
public String toString()
{
// TODO Auto-generated method stub
String s = "学号:"+getStuNo()+"\t姓名:"+getStuName()+" \t性别:"+getStuSex()+"\t年龄:"+getStuAge()+"\t班级:"+getStuClass();
return s;
}
}
相关问答
Q1: 用JAVA编写一个小应用程序
单人版五子棋,自己写的。
------------------------------------------
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
class mypanel extends Panel implements MouseListener
{
int chess[][] = new int[11][11];
boolean Is_Black_True;
mypanel()
{
Is_Black_True = true;
for(int i = 0;i 11;i++)
{
for(int j = 0;j 11;j++)
{
chess[i][j] = 0;
}
}
addMouseListener(this);
setBackground(Color.BLUE);
setBounds(0, 0, 360, 360);
setVisible(true);
}
public void mousePressed(MouseEvent e)
{
int x = e.getX();
int y = e.getY();
if(x 25 || x 330 + 25 ||y 25 || y 330+25)
{
return;
}
if(chess[x/30-1][y/30-1] != 0)
{
return;
}
if(Is_Black_True == true)
{
chess[x/30-1][y/30-1] = 1;
Is_Black_True = false;
repaint();
Justisewiner();
return;
}
if(Is_Black_True == false)
{
chess[x/30-1][y/30-1] = 2;
Is_Black_True = true;
repaint();
Justisewiner();
return;
}
}
void Drawline(Graphics g)
{
for(int i = 30;i = 330;i += 30)
{
for(int j = 30;j = 330; j+= 30)
{
g.setColor(Color.WHITE);
g.drawLine(i, j, i, 330);
}
}
for(int j = 30;j = 330;j += 30)
{
g.setColor(Color.WHITE);
g.drawLine(30, j, 330, j);
}
}
void Drawchess(Graphics g)
{
for(int i = 0;i 11;i++)
{
for(int j = 0;j 11;j++)
{
if(chess[i][j] == 1)
{
g.setColor(Color.BLACK);
g.fillOval((i + 1) * 30 - 8, (j + 1) * 30 - 8, 16, 16);
}
if(chess[i][j] == 2)
{
g.setColor(Color.WHITE);
g.fillOval((i + 1) * 30 - 8, (j + 1) * 30 - 8, 16, 16);
}
}
}
}
void Justisewiner()
{
int black_count = 0;
int white_count = 0;
int i = 0;
for(i = 0;i 11;i++)//横向判断
{
for(int j = 0;j 11;j++)
{
if(chess[i][j] == 1)
{
black_count++;
if(black_count == 5)
{
JOptionPane.showMessageDialog(this, "黑棋胜利");
Clear_Chess();
return;
}
}
else
{
black_count = 0;
}
if(chess[i][j] == 2)
{
white_count++;
if(white_count == 5)
{
JOptionPane.showMessageDialog(this, "白棋胜利");
Clear_Chess();
return;
}
}
else
{
white_count = 0;
}
}
}
for(i = 0;i 11;i++)//竖向判断
{
for(int j = 0;j 11;j++)
{
if(chess[j][i] == 1)
{
black_count++;
if(black_count == 5)
{
JOptionPane.showMessageDialog(this, "黑棋胜利");
Clear_Chess();
return;
}
}
else
{
black_count = 0;
}
if(chess[j][i] == 2)
{
white_count++;
if(white_count == 5)
{
JOptionPane.showMessageDialog(this, "白棋胜利");
Clear_Chess();
return;
}
}
else
{
white_count = 0;
}
}
}
for(i = 0;i 7;i++)//左向右斜判断
{
for(int j = 0;j 7;j++)
{
for(int k = 0;k 5;k++)
{
if(chess[i + k][j + k] == 1)
{
black_count++;
if(black_count == 5)
{
JOptionPane.showMessageDialog(this, "黑棋胜利");
Clear_Chess();
return;
}
}
else
{
black_count = 0;
}
if(chess[i + k][j + k] == 2)
{
white_count++;
if(white_count == 5)
{
JOptionPane.showMessageDialog(this, "白棋胜利");
Clear_Chess();
return;
}
}
else
{
white_count = 0;
}
}
}
}
for(i = 4;i 11;i++)//右向左斜判断
{
for(int j = 6;j = 0;j--)
{
for(int k = 0;k 5;k++)
{
if(chess[i - k][j + k] == 1)
{
black_count++;
if(black_count == 5)
{
JOptionPane.showMessageDialog(this, "黑棋胜利");
Clear_Chess();
return;
}
}
else
{
black_count = 0;
}
if(chess[i - k][j + k] == 2)
{
white_count++;
if(white_count == 5)
{
JOptionPane.showMessageDialog(this, "白棋胜利");
Clear_Chess();
return;
}
}
else
{
white_count = 0;
}
}
}
}
}
void Clear_Chess()
{
for(int i=0;i11;i++)
{
for(int j=0;j11;j++)
{
chess[i][j]=0;
}
}
repaint();
}
public void paint(Graphics g)
{
Drawline(g);
Drawchess(g);
}
public void mouseExited(MouseEvent e){}
public void mouseEntered(MouseEvent e){}
public void mouseReleased(MouseEvent e){}
public void mouseClicked(MouseEvent e){}
}
class myframe extends Frame implements WindowListener
{
mypanel panel;
myframe()
{
setLayout(null);
panel = new mypanel();
add(panel);
panel.setBounds(0,23, 360, 360);
setTitle("单人版五子棋");
setBounds(200, 200, 360, 383);
setVisible(true);
addWindowListener(this);
}
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
public void windowDeactivated(WindowEvent e){}
public void windowActivated(WindowEvent e){}
public void windowOpened(WindowEvent e){}
public void windowClosed(WindowEvent e){}
public void windowIconified(WindowEvent e){}
public void windowDeiconified(WindowEvent e){}
}
public class mywindow
{
public static void main(String argc [])
{
myframe f = new myframe();
}
}
Q2: 编写一个JAVA小程序,从键盘输入3个数,求这三个数的最大值。
可以使用数组,来存储输入的3个数字,然后排序,得到最大值
也可以直接一边输出一边判断,参考代码如下
import java.util.Scanner;
public class Exam {
public static void main(String[] args) {
int len =3;
System.out.println("请输入"+len+"个数字");
Scanner sc = new Scanner(System.in);
int max = sc.nextInt();//假设第一次输入的数字是最大,存在这里
for (int i = 0; i len-1; i++) {
int x = sc.nextInt();
if(xmax){//如果比max还要大.那么就替换掉max的值
max = x;
}
}
System.out.println("最大的数字是"+max);
}
}
测试
请输入3个数字
2
1
6
最大的数字是6
Q3: java一个简单小程序,求高手帮忙编写,万分感谢
class Ball {
public void play() {
System.out.println("玩球儿...");
}
}
class Football extends Ball {
public void play() {
System.out.println("使用足球运动");
}
}
class Basketball extends Ball {
public void play() {
System.out.println("使用篮球运动");
}
}
public class TestMain {
public static void main(String[] args) {
TestMain tm = new TestMain();
tm.testPlay();
}
public void testPlay() {
Ball ball = new Football();
ball.play();
ball = new Basketball();
ball.play();
}
}
/*
D:\javac TestMain.java
D:\java TestMain
使用足球运动
使用篮球运动
*/
Q4: JAVA小游戏程序代码
这个是比较有名的那个烟花,不知道你有没有用:
建个工程,以Fireworks为类即可
import java.awt.*;
import java.applet.*;
import java.awt.event.*;
import javax.swing.*;
public class Fireworks extends Applet implements MouseListener,Runnable
{
int x,y;
int top,point;
/**
*对小程序进行变量和颜色的初始化。
*/
public void init()
{
x = 0;
y = 0;
//设置背景色为黑色
setBackground(Color.black);
addMouseListener(this);
}
public void paint(Graphics g)
{
}
/**
*使该程序可以作为应用程序运行。
*/
public static void main(String args[]) {
Fireworks applet = new Fireworks();
JFrame frame = new JFrame("TextAreaNew");
frame.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e){
System.exit(0);
}
});
frame.getContentPane().add(
applet, BorderLayout.CENTER);
frame.setSize(800,400);
applet.init();
applet.start();
frame.setVisible(true);
}
/**
*程序主线程,对一个烟花进行绘制。
*/
public void run()
{
//变量初始化
Graphics g1;
g1 = getGraphics();
int y_move,y_click,x_click;
int v;
x_click = x;
y_click = y;
y_move = 400;
v = 3;
int r,g,b;
while(y_move y_click)
{
g1.setColor(Color.black);
g1.fillOval(x_click,y_move,5,5);
y_move -= 5;
r = (((int)Math.round(Math.random()*4321))%200)+55;
g = (((int)Math.round(Math.random()*4321))%200)+55;
b = (((int)Math.round(Math.random()*4321))%200)+55;
g1.setColor(new Color(r,g,b));
g1.fillOval(x_click,y_move,5,5);
for(int j = 0 ;j=10;j++)
{
if(r55) r -= 20;
if(g55) g -= 20;
if(b55) b -=20;
g1.setColor(new Color(r,g,b));
g1.fillOval(x_click,y_move+j*5,5,5);
}
g1.setColor(Color.black);
g1.fillOval(x_click,y_move+5*10,5,5);
try
{
Thread.currentThread().sleep(v++);
} catch (InterruptedException e) {}
}
for(int j=12;j=0;j--)
{
g1.setColor(Color.black);
g1.fillOval(x_click,y_move+(j*5),5,5);
try
{
Thread.currentThread().sleep((v++)/3);
} catch (InterruptedException e) {}
}
y_move = 400;
g1.setColor(Color.black);
while(y_move y_click)
{
g1.fillOval(x_click-2,y_move,9,5);
y_move -= 5;
}
v = 15;
for(int i=0;i=25;i++)
{
r = (((int)Math.round(Math.random()*4321))%200)+55;
g = (((int)Math.round(Math.random()*4321))%200)+55;
b = (((int)Math.round(Math.random()*4321))%200)+55;
g1.setColor(new Color(r,g,b));
g1.drawOval(x_click-3*i,y_click-3*i,6*i,6*i);
if(i23)
{
g1.drawOval(x_click-3*(i+1),y_click-3*(i+1),6*(i+1),6*(i+1));
g1.drawOval(x_click-3*(i+2),y_click-3*(i+2),6*(i+2),6*(i+2));
}
try
{
Thread.currentThread().sleep(v++);
} catch (InterruptedException e) {}
g1.setColor(Color.black);
g1.drawOval(x_click-3*i,y_click-3*i,6*i,6*i);
}
}
/**
*对鼠标事件进行监听。
*临听其鼠标按下事件。
*当按下鼠标时,产生一个新线程。
*/
public void mousePressed(MouseEvent e)
{
x = e.getX();
y = e.getY();
Thread one;
one = new Thread(this);
one.start();
one = null;
}
/**
*实现MouseListener接中的方法。为一个空方法。
*/
public void mouseReleased(MouseEvent e)
{
}
/**
*实现MouseListener接中的方法。为一个空方法。
*/
public void mouseEntered(MouseEvent e)
{
}
/**
*实现MouseListener接中的方法。为一个空方法。
*/
public void mouseExited(MouseEvent e)
{
}
/**
*实现MouseListener接中的方法。为一个空方法。
*/
public void mouseClicked(MouseEvent e)
{
}
}
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