
正文
vector::erase returns incompatible iterator in debug build
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关于std::vector中erase的用法http://www.cplusplus.com/reference/vector/vector/erase/
#include <vector>
struct WordCoordinate {
int x;
int y;
int z;
};
struct Mypoint
{
int x;
int y;
};
int main()
{
std::vector<WordCoordinate> m_worldCoorPoint;
std::vector<Mypoint> m_screenPoint;
Mypoint point;
for (int i=;i<=;i++)
{
WordCoordinate m_w;
m_w.x=+i;
m_w.y=+i;
m_w.z=+i;
m_worldCoorPoint.push_back(m_w);
point.x = i+;
point.y = i+;
m_screenPoint.push_back(point);
point.x = *i+;
point.y = *i+;
m_screenPoint.push_back(point);
} int thershold =; // if distance low than thershold delete the point
std::vector<WordCoordinate>::iterator itw=m_worldCoorPoint.begin();
std::vector<Mypoint>::iterator it=m_screenPoint.begin();
int idex = ;
while(it!=m_screenPoint.end())
{ printf("delete point index %d\n",idex);
printf("cur point (%d %d)",(*it).x,(*it).y); if( idex==)
{ it=m_screenPoint.erase(it,it+);
itw=m_worldCoorPoint.erase(itw);
} idex++;
}
system("pause");
return ;
}
当程序运行到if( idex==2)后再返回while就会出错,这个是微软官方bug http://connect.microsoft.com/VisualStudio/feedback/details/545013解决方法安装sp1
在这个版本下会有错:时间有限来不及详细写,有空补充bug原因







