
正文
c语言串口编程所用的函数 c语言 串口
提示:扫一扫查出行【扫一扫了解最新限行尾号】
复制提示
C语言定义发送一个二维数组的数据到串口的函数
说起来挺麻烦了c语言串口编程所用的函数,建议你看看《Visual C++/Turbo C串口通信编程实践(第2版)》2007年9月第2版。会对你有些帮助。
如果你是用C++编程对串口进行通信的话,肯定要使用API函数,其中要用到创建线程和串口通信2种函数。
用二维数组char Arri[m][n]来说明,发送二维数组c语言串口编程所用的函数:如果你的长度不大的话,其实就是你有m个n个长的char型数据,可以
for(int i = 0; i m; i++) //这只是举例,真正传输时要看具体的情况
{
WriteFile(Arri[i]);
}
来完成。
相关问答
Q1: Windows下的C语言串口编程
大概说下思路,串口在编程里相当于一个文件,因此要创建句柄来操作,还要给DCB结构休赋值进行串口配置等,你可以查下DCB结构体,记得在DOS下编程时,使用#include windows.h。藏的深是为了更简单的使用。还有就是由于接受要一直进行检测,所以一般都专门开一线程进行监听。
Q2: 如何用c语言编写向串口发送指令的程序 如0x01
#includewindows.h
#includestdio.h
int main()
{
HANDLE hComm;
hComm = CreateFile(“COM1”, // for COM1—COM9 only
GENERIC_READ | GENERIC_WRITE, //Read/Write
0, // No Sharing
NULL, // No Security
OPEN_EXISTING, // Open existing port only
0, // Non Overlapped I/O
NULL);
if (hComm == INVALID_HANDLE_VALUE)
printf(“Error in opening serial port”);
else
printf(“opening serial port successful”);
char lpBuffer[] = 0x01;
DWORD dNoOFBytestoWrite; // No of bytes to write into the port
DWORD dNoOfBytesWritten = 0; // No of bytes written to the port
dNoOFBytestoWrite = sizeof(lpBuffer);
Status = WriteFile(hComm, // Handle to the Serial port
lpBuffer, // Data to be written to the port
dNoOFBytestoWrite, //No of bytes to write
dNoOfBytesWritten, //Bytes written
NULL);
CloseHandle(hComm);//Closing the Serial Port
return 0;
}
Q3: 急!!!单片机C语言实现串口通信编程
以下是我刚改的程序编译成功了
请参考
#include"reg51.h"
//定义全局变量
unsigned char data_10[10]={0,0,0,0,0,0,0,0,0,0};
unsigned char Time_50ms,count;
bit flag=0;
bit data_flag=0;
/*********************************************************************************************
函数名:UART串口初始化函数
调 用:UART_init();
参 数:无
返回值:无
结 果:启动UART串口接收中断,允许串口接收,启动T/C1产生波特率(占用)
备 注:振荡晶体为12MHz,PC串口端设置 [ 4800,8,无,1,无 ]
/**********************************************************************************************/
void UART_init (void){
EA = 1; //允许总中断(如不使用中断,可用//屏蔽)
ES = 1; //允许UART串口的中断
TMOD |= 0x20;//定时器T/C1工作方式2
SCON = 0x50;//串口工作方式1,允许串口接收(SCON = 0x40 时禁止串口接收)
TH1 = 0xF3;//定时器初值高8位设置
TL1 = 0xF3;//定时器初值低8位设置
PCON = 0x80;//波特率倍频(屏蔽本句波特率为2400)
TR1 = 1;//定时器启动
}
/**********************************************************************************************/
/*********************************************************************************************
函数名:UART串口接收中断处理函数
调 用:[SBUF收到数据后中断处理]
参 数:无
返回值:无
结 果:UART串口接收到数据时产生中断,用户对数据进行处理(并发送回去)
备 注:过长的处理程序会影响后面数据的接收
/**********************************************************************************************/
void UART_R (void) interrupt 4 using 1{ //切换寄存器组到1
TR0=1; //打开定时器开始计时
RI = 0;//令接收中断标志位为0(软件清零)
data_10[count] = SBUF;//将接收到的数据送入变量 UART_data
count++;//接收到一个字节数据计数+1
if(count=10) //如果接收到10个数据
{
TR0=0; //停止定时器
TH0 = 0x3C; //给定时器赋初值
TL0 = 0xB0; //给定时器赋初值
count=0;//清零数据计数
//data_flag=1; //数据有效标志位
SBUF = 0x55;//返回数据 55H
while(TI == 0);//检查发送中断标志位
TI = 0;//令发送中断标志位为0(软件清零)
}
if(flag)
{
TR0=0; //停止定时器
TH0 = 0x3C; //给定时器赋初值
TL0 = 0xB0; //给定时器赋初值
count=0;//清零数据计数
SBUF = 0xff;//返回数据 ffH
while(TI == 0);//检查发送中断标志位
TI = 0;//令发送中断标志位为0(软件清零)
}
}
/**********************************************************************************************/
/*********************************************************************************************
函数名:定时/计数器初始化函数
调 用:T_C_init();
参 数:无
返回值:无
结 果:设置SFR中T/C1和(或)T/C0相关参数
备 注:本函数控制T/C1和T/C0,不需要使用的部分可用//屏蔽
/**********************************************************************************************/
void T_C_init (void){
TMOD |= 0x01; //高4位控制T/C1 [ GATE,C/T,M1,M0,GATE,C/T,M1,M0 ]
EA = 1;//中断总开关
TH0 = 0x3C; //16位计数寄存器T0高8位
TL0 = 0xB0; //16位计数寄存器T0低8位(0x3CB0 = 50mS延时)
ET0 = 1; //T/C0中断开关
TR0 = 0; //T/C0开关
}
/**********************************************************************************************/
/*********************************************************************************************
函数名:定时/计数器0中断处理函数
调 用:[T/C0溢出后中断处理]
参 数:无
返回值:无
结 果:重新写入16位计数寄存器初始值,处理用户程序
备 注:必须允许中断并启动T/C本函数方可有效,重新写入初值需和T_C_init函数一致
/**********************************************************************************************/
void T_C0 (void) interrupt 1 using 1{ //切换寄存器组到1
TH0 = 0x3C; //16位计数寄存器T0高8位(重新写入初值)
TL0 = 0xB0; //16位计数寄存器T0低8位(0x3CB0 = 50mS延时)
Time_50ms++; //50ms到 计数+1
if(Time_50ms=100)
{
Time_50ms=0;// 清零50ms计数
flag=1; //5s时间 标志置位
TR0=0;//关闭计时器
}
}
/**********************************************************************************************/
main()
{
IP = 0x10; //中断优先级设置(串口中断最高优先级)
UART_init();//初始化串口
T_C_init(); // 初始化计数器
while(1);// 空循环
}
Q4: 如何用C语言控制计算机串口
基本方法是使用CreateFile来建立一个串口文件,然后用overlap的方式进行读写
#define SERAIL_PORT_BUF_MAX (1024*8)
typedef HRESULT (*PFN_CMD_PARSE_DATA)(HANDLE hParseApp, LPCSTR szRspCmd, int nCmdLen);
class CUsbSrvApp// : public CWinApp
{
public:
CUsbSrvApp();
~CUsbSrvApp();
BOOL OnSendData(const char *szBuf, int nLen);// 发送数据
int ComConnect(CString strPort); // 连接COM口
HANDLE OpenComPort(CString strPort, int nBaudRate, int nDataBits, int nStopBits, int nParity, int nFlowCtrlType); // 打开串口
void Close(); // 关闭串口
HANDLE m_hCom;
BOOL m_bConnected;
OVERLAPPED m_OverlappedRead;
OVERLAPPED m_OverlappedWrite;
CWinThread *m_pThread;
PFN_CMD_PARSE_DATA m_pRspCmdFunc; // 用来处理接受数据的CALLBACK
HANDLE m_hParseApp;
};
CUsbSrvApp::CUsbSrvApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
m_bConnected = false;
m_hCom = NULL;
m_pRspCmdFunc = NULL;
}
CUsbSrvApp::~CUsbSrvApp()
{
}
//打开串口通信,并返回串口句柄
HANDLE CUsbSrvApp::OpenComPort(CString strPortName,
int nBaudRate,
int nDataBits,
int nStopBits,
int nParity,
int nFlowCtrlType)
{
DCB dcb;
COMMTIMEOUTS CommTimeOuts ;
COMMCONFIG ComConfig;
HANDLE hComPort;
CString strPort;
strPort.Format("\\\\.\\%s",strPortName); // COM口的文件名应该是 \\.\COMXX
//打开窗口其实就是创建一个文件
hComPort = CreateFile(strPort,
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL|FILE_FLAG_OVERLAPPED,
NULL);
if (INVALID_HANDLE_VALUE == hComPort)
return INVALID_HANDLE_VALUE;
// 设置一些COM口通讯参数和OVERLAP
CommTimeOuts.ReadIntervalTimeout = -1;
CommTimeOuts.ReadTotalTimeoutConstant = 0;
CommTimeOuts.ReadTotalTimeoutMultiplier = 0;
CommTimeOuts.WriteTotalTimeoutConstant = 0;
CommTimeOuts.WriteTotalTimeoutMultiplier = 0x1388;
SetCommTimeouts( m_hCom, CommTimeOuts ) ;
SetDefaultCommConfig(strPortName, ComConfig, sizeof(COMMCONFIG));
GetCommState(m_hCom, dcb ) ;
dcb.BaudRate = nBaudRate;
dcb.ByteSize = nDataBits;
dcb.StopBits = nStopBits;
dcb.fParity = (NOPARITY != nParity);
dcb.Parity = nParity;
//set the receive char
dcb.EvtChar = 0x0D;
switch(nFlowCtrlType)
{
case 0: //no flow control
break;
case 1://HARD_FLOW_CTRL:
dcb.fOutxCtsFlow = TRUE;
dcb.fOutxDsrFlow = TRUE;
dcb.fDtrControl = DTR_CONTROL_DISABLE;
dcb.fDsrSensitivity = TRUE;
dcb.fRtsControl = RTS_CONTROL_TOGGLE;
break;
case 2://SOFT_FLOW_CTRL:
dcb.fOutX = TRUE;
dcb.fInX = TRUE;
break;
}
BuildCommDCB(_T("baud=115200 parity=N data=8 stop=1"),dcb);
SetCommState(hComPort, dcb ) ;
SetCommMask(hComPort, 0);
SetCommMask(hComPort, EV_RXCHAR|EV_CTS|EV_DSR|EV_RLSD|EV_RING);
SetupComm( hComPort, SERAIL_PORT_BUF_MAX,SERAIL_PORT_BUF_MAX) ;
//clear read and write buffer
PurgeComm( hComPort, PURGE_TXABORT | PURGE_RXABORT | PURGE_TXCLEAR | PURGE_RXCLEAR );
return hComPort;
}
void CUsbSrvApp::Close()
{
if(m_bConnected)
{
m_bConnected = false;
CloseHandle(m_hCom);
m_hCom = NULL;
}
}
// 这个线程是监视串口数据,一旦有数据则读取并调用CALLBACK通知客户端
UINT ReceiveComData(LPVOID pParam)
{
CUsbSrvApp *pUsbSrv = (CUsbSrvApp *)pParam;
HANDLE hComPort = pUsbSrv-m_hCom;
DWORD dwEvtMask=0;
DWORD dwErrorFlags;
SetCommMask( hComPort, EV_RXCHAR);
OVERLAPPED osRead;
osRead.hEvent = CreateEvent(NULL,FALSE,FALSE,NULL);
DWORD dwTransfer = 0;
while(pUsbSrv-m_bConnected)
{
if( !WaitCommEvent( hComPort, dwEvtMask,osRead))
{
if( GetLastError()== ERROR_IO_PENDING)
{
WaitForSingleObject(osRead.hEvent, INFINITE);
if(dwEvtMaskEV_RXCHAR==EV_RXCHAR)
{
COMSTAT ComStat={0} ;
DWORD dwReadLen = 0;
DWORD dwBytesRead = 0;
DWORD dwTotalLen = 0;
ClearCommError(hComPort, dwErrorFlags, ComStat );
dwTotalLen = ComStat.cbInQue;
dwReadLen = (SERAIL_PORT_BUF_MAX dwTotalLen)?dwTotalLen:SERAIL_PORT_BUF_MAX;
BYTE *pBuf = new BYTE[dwTotalLen+1];
memset(pBuf, 0 , dwTotalLen+1);
DWORD nReadBufLen=0;
while(dwTotalLen0)
{
if(FALSE == ReadFile( hComPort, pBuf+nReadBufLen,dwReadLen, dwBytesRead,pUsbSrv-m_OverlappedRead))
{
if(GetLastError() == ERROR_IO_PENDING)
{
GetOverlappedResult(hComPort,osRead, dwTransfer, TRUE );
}
break;
}
nReadBufLen +=dwBytesRead;
dwTotalLen -=dwBytesRead;
dwReadLen -= dwBytesRead;
dwReadLen = (SERAIL_PORT_BUF_MAXdwReadLen)?dwReadLen:SERAIL_PORT_BUF_MAX;
}
if(pUsbSrv-m_pRspCmdFunc!=NULLnReadBufLen!=0)
{
pUsbSrv-m_pRspCmdFunc(pUsbSrv-m_hParseApp, (char*)pBuf,nReadBufLen);
}
delete pBuf;
ClearCommError(hComPort, dwErrorFlags, ComStat );
int len =0;//= m_retList.GetSize();
}//endif if(dwEvtMaskEV_RXCHAR==EV_RXCHAR)
}//endif if( GetLastError()== ERROR_IO_PENDING)
}//endif if( !WaitCommEvent( hComPort, dwEvtMask,o))
else
{
if(GetLastError() == ERROR_IO_PENDING) {
GetOverlappedResult(hComPort, osRead, dwTransfer, TRUE ); // sleep thread
}
}
Sleep(1);
} //endwhile while(m_bConnected)
return 0;
}
int CUsbSrvApp::ComConnect(CString strPort)
{
int nBaudRate = 115200;
int nDataBits = 8;
int nStopBits = 1;
int nParity = 0;
int nFlowCtrl = 1;
if (NULL != m_hCom || m_bConnected)
{
return 0;
}
m_hCom = OpenComPort(strPort,nBaudRate,nDataBits,nStopBits,nParity,nFlowCtrl);
if( INVALID_HANDLE_VALUE == m_hCom)
{
m_hCom = NULL;
return 0;
}
memset( m_OverlappedRead, 0, sizeof( OVERLAPPED ) );
memset( m_OverlappedWrite, 0, sizeof( OVERLAPPED ) );
m_OverlappedRead.hEvent = CreateEvent( NULL, TRUE, FALSE, NULL );
m_OverlappedWrite.hEvent = CreateEvent( NULL, TRUE, FALSE, NULL );
m_pThread = AfxBeginThread( ReceiveComData,(void*)this,THREAD_PRIORITY_NORMAL,0,CREATE_SUSPENDED ,NULL );
if( NULL == m_pThread )
{
CloseHandle( m_hCom );
m_hCom = NULL;
return FALSE;
}
else
{
m_bConnected = TRUE;
m_pThread-ResumeThread( );
}
return TRUE;
}
int CUsbSrvApp::OnSendData(const char *szBuf, int nLen)
{
BOOL bWriteStat;
BOOL bWrite = TRUE;
DWORD dwBytesWrite = 0;
DWORD dwBytesWritten = 0;
int dwByteswrittenTotal = 0;
if (NULL == m_hCom)
return 0;
int nSentTimes=0;
while(dwByteswrittenTotalnLennSentTimes10)
{
nSentTimes++;
dwBytesWrite = nLen-dwByteswrittenTotal;
bWriteStat = WriteFile( m_hCom, szBuf+dwByteswrittenTotal, dwBytesWrite, dwBytesWritten, m_OverlappedWrite );
if( !bWriteStat)
{
if ( GetLastError() == ERROR_IO_PENDING )
{
dwBytesWritten = 0;
bWrite = FALSE;
}
}
if (!bWrite)
{
bWrite = TRUE;
bWriteStat = GetOverlappedResult(m_hCom, // Handle to COMM port
m_OverlappedWrite, // Overlapped structure
dwBytesWritten, // Stores number of bytes sent
TRUE); // Wait flag
//deal with the error code
}
dwByteswrittenTotal += dwBytesWritten;
}
if(dwByteswrittenTotalnLen)
return 0;
else
return 1;
}
Q5: HT66FU50单片机用C语言怎样写入初值,以及串口的编程方法?
串口写入初值时,如16位计数模式,系统时钟为1us,定时1ms的初值赋值方式如下:
TH1=(65536-1000)/256;
TL1=(65536-1000)%256;
串口的编程方法如下:
1,配置串口的工作方式。即选择串口的波特率怎么产生。如常见的工作方式1可以由定时器1的溢出率来提供;
2,设置串口通信的波特率。对于异步串行通信,发送方和接收方要求通信速率保持一致才能正常通信。常见的波特率有9600、115200等。
3,编写对应的串口数据接收和发送中断服务函数。
c语言串口编程所用的函数的介绍就聊到这里吧,感谢你花时间阅读本站内容,更多关于c语言 串口、c语言串口编程所用的函数的信息别忘了在本站进行查找喔。






