
正文
OpenJudge Cartesian Tree
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【代码】
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <algorithm>
using namespace std; const int maxn = ;
//Tkey为输入主键与辅键的结构体
//key表示主键,aux表示辅键,index表示是输入的第几个结点
struct Tkey {
int key, aux, index;
} keys[maxn];
//Tnode是BST结点的结构体,key表示主键,aux表示辅键
//father表示父结点的编号,leftChild和rightChild表示左右儿子结点
struct Tnode {
int key, aux, father, leftChild, rightChild;
} node[maxn];
int n; //排序的比较函数
bool cmp(const Tkey &a, const Tkey &b) {
return a.key < b.key;
} int main() {
//读入数据
int i;
scanf("%d", &n);
for (i = ; i <= n; ++i) {
scanf("%d%d", &keys[i].key, &keys[i].aux);
keys[i].index = i;
} //按key对结点排序
sort(keys + , keys + n + , cmp); //按key从小到大将结点插入BST
//father表示当前插入结点的父节点,leftChild表示当前插入结点的左儿子节点
//rightMost表示每次插入前BST最右的结点
int p, father, leftChild, rightMost = ;
for (i = ; i <= n; ++i) {
//寻找插入结点的父亲与左儿子
leftChild = ; father = rightMost;
while (father != && node[father].aux > keys[i].aux) {
leftChild = father;
father = node[father].father;
}
//将结点插入BST
p = keys[i].index;
node[p].key = keys[i].key;
node[p].aux = keys[i].aux;
node[p].father = father;
node[p].leftChild = leftChild;
node[p].rightChild = ;
if (father != )
node[father].rightChild = p;
if (leftChild != )
node[leftChild].father = p;
rightMost = keys[i].index;
} //输出答案
printf("YES\n");
for (i = ; i <= n; ++i)
printf("%d %d %d\n", node[i].father, node[i].leftChild, node[i].rightChild);
return ;
}






